War at Sea
Allied Nations
- Australia
- Brazil
- Canada
- France
- Greece
- Netherlands
- New Zealand
- Norway
- Poland
- Soviet Union
- United Kingdom
- United States
- Allies stat table
Axis Nations
Neutral Nations/Installations
Sets
- War At Sea
- Task Force
- Flank Speed
- New Starter
- Condition Zebra
- Set V (Fleet Command)
- Surface action
- First Strike (Forumini Expansion Deck A)
- Infamy (Forumini Expansion Deck B)
- Battle Line (Forumini Expansion Deck C)
- All Hands on Deck (Forumini D)
- Action Stations (Forumini E)
- Dead Reckoning (Forumini F)
Unit Card:

Set - Rarity - Number
Surface Action-
History:
Originally intended to be built as a seaplane tender, Ryujo was converted into an aircraft carrier because of the Washington Naval Treaty; any aircraft carrier with a displacement of less than 10,000 tons wasn't classified as an aircraft carrier, thereby allowing them, through the exploitation of this loophole, to increase the total tonnage of their aircraft carrier force while technically staying within the confines of the treaty. Because of the need to keep her weight below 10,000 tons and the large airgroup that she was to be equipped with (at least, large for her size and weight), her design was unlike any Japan had ever or would ever build again. The design, what with being top-heavy and having a narrow beam (ie being a narrow ship), along with the simple fact that she was a somewhat light ship, caused her to be too unstable during rough weather. She received several modifications on multiple occasions, until she was finally deemed acceptable in 1940.
She engaged in several actions during the early part of the war (notably, it was an A6M Zero of her air complement that crashed on the Aleutians, largely intact, providing the US military with a good example to test the capabilities of the aircraft) until she was sunk at the Battle of the Eastern Solomons. Struck by around four bombs and one torpedo, she capsized with about 120 of her crew still aboard.
Aran55633
Reviews:
Vergilius Powergaming Evaluation:
2-cap 13 point carrier, making it the cheapest but most fragile 2-cap carrier in the game. Ryujo comes equipped with Expert Torpedoes, but will combine well with other carriers and other SAs to round out your fleet. At 2A/7VA, you have to watch it carefully. The interesting special ability is Air Raid-4, which generates 4 VPs by deploying a bomber to the opponent’s land air base. I find fragile carriers are more difficult to build a consistent air game around, even if the cost is amazing. At 100 points, you would be able to bring extremely cheap 2-Cap cover, and air is much less of a threat. There’s even the possibility to use cheap CAP to get a Japanese airgame going at 100 points. Above 100 points, the threat of opposing US air becomes more substantial and a Ryujo build is therefore more risky. Powergaming Grade: C+
Plastic Figure Notes:
Aran55633
Good sculpt, nice paint. A quality piece.